Archive for April, 2008

Published in Flagship Seattle, Media and Previews.

The Mythos website has been updated with a list of major changes that are currently happening to the game.

The main thing that they talk about, is the introduction of a full open world, with instances scattered throughout it. Best way to describe it would probably be something similar to Oblivion, but with randomised dungeons.

This on it’s own also leads to many other changes to things like PVP and quests.

You can read the full list of changes on our forums, and here are two screenshots:

Enjoy :-)

Written by Sp3tSn4z on April 30, 2008

Published in Media and Mythos.

Massively.com has a new article up where they detail the crafting system in Mythos.

Crafting itself is simple to pick up — just hit R and spend points in the crafting tree. You’ll see that it is impossible for a single crafter to become an expert in more than one or two skills. The skill trees themselves are oddly split — training in Swords and Axes gives you no abilities to create Spears and Polearms. Master the crafting of chest armors, but that will do you no good when it comes to making shoulders and helms. Focus on becoming the best cobbler in Uld, but don’t expect that skill to carry over into the scribing of Heraldries.

Here is a brief overview of the crafting quests and the process of crafting itself. You can read a more detailed list of the benefits of crafted items over on the official Mythos forums.

Enjoy :-)

Written by Sp3tSn4z on April 30, 2008

Few Mythos related articles have popped up around the web:

The Guardian Unlimited and Stratics Central both have their gameplay experiences up online.

Lagorama, a gaming blog, also has their experience up, however one interesting thing that it reports on is a small teaser from Travis Baldree from the official forums, which is a hint that a more WoW like camera view is to be added into Mythos.

Enjoy :-)

Written by Sp3tSn4z on April 29, 2008